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Hello everyone! You probably know about the custom tokens I've been designing over the past months. Well - it's finally time to share them with the world!
Here's a Kickstarter campaign to finally produce a neat little set of my tokens for all of you who play Magic. It's 32 cards and contains all you need for the current Modern format. The tokens are the exact dimensions of Magic cards and fit in the same sleeves too. On top of it, it comes with three exclusive tokens that'll only be available in this set.

Go here to see the campaign!

All the best
Hello Canadians and nearby Americans! 
This Saturday, so the day after tomorrow, I'll be giving a workshop at Emily Carr in Vancouver! 
Check out all the details here:
Topics I'll focus on will be credibility in sceneries, overcoming creative blocks, and making believable and relatable art. It's independent from whether you work traditionally or digitally, so come by!

Hey everyone! And by everyone I mean those who wanna get better at art : D
Tia is running a free art bootcamp over on permanoobs, approved by yours truly, covering lots of important basics and advanced knowledge on perspective, foreshortening, and (coming up) a lot of other things! Check it out and join in!…

That is, if you're not too lazy :3
Hi! I'll hop on a plane in a few hours and fly to the Magic: The Gathering Grand Prix event in Madrid this weekend! I'll be painting live and signing cards, and I'll bring sketch cards, prints and, for the first time, artist's proofs! Admission to the venue is free, so even if you're not playing, come by and say hi!

Hey all!

My first round of mentoring was fun, and I (and my students if they weren't lying) learned a lot.
Based on the experience from those two months, I'm starting a second round of skype teaching.

I'm changing up a few things in order to make the program more effective, and teach more while idling less. It's 1 on 1 teaching via skype screensharing. The duration is 4 weeks with a two hour session each week, focusing on composition, storytelling, color, light, gestures, bodylanguage, perspective, and also including topics a student might specifically wish to cover. Also included in the whole thing will be guidance on working in the field, building a commercially viable portfolio, and critique and overpaints of the student's work!

Prerequisite is high motivation - and I mean high! The workload will be intense.

If you're interested, shoot me an email!

On another note, I'll be at the Magic: The Gathering Grand Prix in Madrid next month, signing cards and doing some live painting! Whee!


There's a bunch of challenges run by yours truly over on the small but growing, honest but lovely forum permanoobs. Everyone is welcome to join and learn together! Go here!…

Most importantly though, check out all the awesome sketchbooks O___O…


Hey everyone!

Some of you might remember the old days on when everyone would post all the things they drew every day and kick each other's butt and give critique and get motivated over seeing how much everyone around you would be improving. For the last years, there hasn't really been a place to get that kind of motivation any more.

I made a small forum to rekindle that kind of helpful atmosphere. It's a really small community, just for posting practice work and getting critique from others. A bunch of great people are already there posting their daily stuff and kicking each other's butt. Obviously I'm there too, updating every day with studies and drawings and so on.

If you're looking for a place to get your ass kicked with motivation and your head filled with insights from others, you're welcome to join.

So to those burning to get better, I'll see you there! Everyone else is also welcome to come lurk of course <3

Edit: Here's my own thread full of sketches and stuff that I update daily!…
And I also just made an account on artstation - follow me if you want! <3…

The blogspot wasn't doing it for me, so I made a new blog on tumblr!

Come by and say hi!
All the best for 2014 for you, your cats and everyone else! :3
Hey all!

Those of you who've followed my journey from noob to now know that a large part of what formed my identity as an artist, came from a willingness to try out new things and not worry about crashing and burning many times over. I'm not as active in the community as I used to be, but I am watching with my large curious seal eyes, and there's something that caught my attention and I think it's time for me to try something that I haven't seen done.

I usually don't accept private commissions as I've always been unable to bring myself to ask the prices companies pay me from individuals. Then after that came a time where I simply was more interested in having free time, doings sports, learning about non-art things, and so on. Generally I prefer to work as little as possible because the more time I have to experiment and do stuff I haven't done, the happier and healthier I am.

More likely than not, some of you have seen the recent spike in media coverage that cryptocurrencies have gotten, and also how quickly interest fell just after. I think the main problem here is that while a general curiosity is there, most parts of the public still don't really trust or understand the concept of it - and why it's useful and a needed evolution. The technology is still young and not widely adapted. What is needed is a little risktaking - more vendors accepting it, more people using it to pay, more journalists educating the public on the benefits.

So to cut to the chase, I will from now on accept private commissions - but not in anything other than cryptocurrencies. I have some free time at the moment that I am willing to invest in this idea, to see how it will pan out.

As to the specifications - since this is an experiment, and my mind files it under such, I'll be a lot more open to all sorts of ideas, including sketches (which I've never done on commission) and different subjects. I'm really just curious as to if the general concept of combining art commissions with cryptocurrencies works, and that willingness to explore also applies to what I offer in return.

Of course there's a lot of pitfalls here - it might be a bad time to offer anything in return for cryptocoins, there might not be any overlap between the art crowd and the people that actually use cryptocurrencies, the whole concept might be a fad that dies soon and leaves me sitting on a ton of wasted time with nothing to show for it, the technology might be rendered obsolete by something else - it's not the same thing as working for actual money, but that's for me what taking risks and experimenting is all about.

So, if you're interested - email or note me.
Thanks for the birthday wishes everybody! You are awesome! :la:
  • Listening to: IRA ATARI
  • Playing: Advance Wars
  • Eating: Selfmade pizza! &lt;3
Someone is using my name to spam porn to :la:

I don't even know what to say haha. Besides, I prefer trolling to be a bit more subtle : D Still hilarious though. This is what the internet was made for 8D

On a side note! If you're in Leipzig, join our sketchgroup! sketchmeetleipzig.deviantart.c…
  • Listening to: IRA ATARI
  • Playing: Advance Wars
  • Eating: Selfmade pizza! &lt;3
Through the powers of the internet, we have managed to find a date and place for our awesome Leipzig sketchmeet go draw and have fun whatever else you can think of thing!

Check out the plans here in the group journal:… and join if you can!

I hope the internet people are not gonna be too weird *A*


Okay kids!

Since enough people are interested, it's going to HAPPEN
I made a group for it: sketchmeetleipzig
Join there. The way I'm planning to organize it is that everyone can suggest meeting spots and times, and if there's a good consensus that most are happy with (including me, duh) there'll probably be journals to announce when and where we meet.

So go ahead and join!


Hey everybody :la:

I was thinking about this. Would it be fun to hang out with local artists to sketch and talk and whatnot? Doesn't have to be the drawing/painting type either, going out for some street photography for example is awesome too.

So if you're in Leipzig, comment here and maybe we can get something going!

Cheers! <3
  • Listening to: nano.RIPE
  • Playing: you
  • Eating: OATZ
Hey everyone!

Please look at this image:
And this second one:

Then please tell: Your age and gender and sexual preference, and which one you find the most attractive.

Maybe, if you're interested, also go into different kinds of attractiveness? Marriage material vs One night stand material?
ALSO what really interests me: What are your thoughts on society's image of the male body? The public discussion is always about female bodies and how their perception is too unrealistic, but some would for example argue that a male fitness model has to work a lot harder than a female one (and is much further away from an 'average' body). Do you think young males are equally impressible and misled about their bodies as young females? If so or not so, why? What about body hair? Also, what are your thoughts on whether or not sexual preference influences your preferred bodytype? Would gay men prefer other bodies than straight women? How much does age influence this? I think all of these questions are really interesting and I'd love to hear your feedback.
And to the guys: Please do tell what you'd like your bodytype to be ideally - I think comparing that to what the girls say they're attracted to might be quite interesting.

Thanks! <3 Remember to be happy!
  • Listening to: The Naked and Famous (obviously)
  • Playing: Advance Wars: DS
  • Eating: OATZ
Hello my tiny friends!

I finally made a facebook page! You should follow me there since I will be using it to post many more little things and updates than here, since dA is mostly for finished paintings. GO HERE ->… <3

Thanks, and see you soon!
  • Listening to: Sheepy
  • Reading: NOTHING
  • Playing: The Game (you just lost it)
  • Eating: OATZ
I will be attending the GP in Lisbon next weekend (Nov 31st-Dec 3rd). I'll be there signing, selling prints and just hanging out.

So, two questions!
Anyone that I've always wanted to meet there to hang out? I'm not sure how much time I'll have but it would be fun, since I'm usually not in Portugal that often.

To the MtG players, assuming you'd be attending the GP, what prints would you be interested in buying? If any? The cards that I like and the ones that people want might be completely different and I don't want to end up disappointing anyone who wanted to get a poster or something.

Besides that, what would you say is there in Lisbon that I just HAVE to do? Something really awesome?

Type away! I want to make that weekend fun!
  • Listening to: Alpha 9 - Come Home
  • Reading: This right here... O_O
  • Playing: The Game (you just lost it)
  • Eating: OATZ
Thanks for the feedback on the comic page everybody! <3 I've decided that it's worth the effort to sort through the pages and upload it. It's complete in the sense of the story, meaning all pages and bubbles and the lettering are there, but only the characters are inked and there's no screentones. But since the way it is, it is readable, I will share it.

Cheers everybody!
  • Listening to: Alpha 9 - Come Home
  • Reading: This right here... O_O
  • Playing: The Game (you just lost it)
  • Eating: OATZ
A life sign! I realize I haven't been too active recently, and I feel bad for not replying to all the lovely notes and comments, but err, no excuses.

I moved into a new apartment and was without internet for a while, and on top of it there were lots of changes in my life, like, seeing the outside world (only a tiny bit, don't worry), doing things other than drawing (only a tiny bit, don't worry) and sleeping a lot. (No really, a lot. Be worried.) Also real life and such, even though I've never been one for heavy socializing I did indeed try myself at it recently and it can be fun if done in moderation. All in all I spent most of this summer by simply existing and looking at the sky or like, trees and stuff, so there was not a whole lot of art going on.

BUT I do have some new work on the way, and I realize I need to pretty much renew my entire gallery, it's all dusty and gross and moldy by now and there needs to be new stuff in there. I'll see what I can do about that. I've been experimenting with different things, not sure how much of that I'm gonna post but I did also do some client work that hopefully I will be able to upload soon.

And then there's lots of other ideas slowly hatching in the back of my head. It's weird how once you get the load of paying bills of your back, there's suddenly space to breathe a little bit and creativity returns slowly, a lot like a little flower that wilts if you look at it, so that's all stuff that will need to be left alone for a bit more before anything will come off it. So I'll just be super vague here and hope to impress you by implying depth without any real substance. Did it work?

Bottom line is, after much consideration I have decided to not quit painting after all, and even though it's not really something I do every day anymore I think I still enjoy it so I will keep doing it, seeing how it also is a pretty fun way of paying bills and stuff like that.

Either way the comment section of this journal is an official say hi and other random things to me, so blurb ahead and I will blurb back since I need a break right now anyways.
  • Listening to: FFXIII-2 OST
  • Reading: You don't even want to know
Hey guys!

If you've read my last journal entry, you know how I feel about helping people and charging money for stuff. I put a lot of effort into making tutorials and brushes and psd's and I consider it really important to share them for free, to help out people who are starting, just like things like these helped me when I was starting out.

Problem is, I am fairly busy with clients, and I'm working on a large personal project (that I can't talk about yet, but hopefully will be able to soon! <3 ) too, so the amount of sharing I'm able to do is limited by the time that I'm left with after paying bills and working on what's close to my heart. I want to help people as much as possible and I hate seeing beginners getting ripped off but I only have that much freetime so I can't do as much as I'd like to do.

If however there was a way to replace some of the client work with doing tutorials without losing out in the process, I'd obviously go for that, since helping people learn art is always better than helping other people make money!

So my question is this: If I went out of my way to put actual effort into more tutorials than I am already doing, and properly think them out and record paintings and release that as videos with proper actual voiceover explaining, would you be willing to pay for something like that?

I would not stop doing what I've been doing so far with the psd's and brushes and steps (I'd never charge for that, you know how lame I find people who do), what we're talking about is additional material on top of it all that I would not be able to do otherwise. There'd be no less of the stuff that I'm already sharing - just something more those who want it could support create. I wouldn't have to squeeze it in between the necessary things the way I am doing right now and I could take extra time to maybe interact with the community to see what people really want to learn about.

So just to know what you guys think, please let me ask a few questions:

Would you be interested in me doing something like that that you could purchase?

How much would you be willing to pay? Like, what do people even normally charge for things like this?

What topics would you be interested in?

Thanks for your time, and double thanks if you're replying and sharing your thoughts!

  • Listening to: Ayu
  • Reading: Bakuman
Hallo :la:

There's a new feature called premium content that allows users to make file downloads available for a charge. This seems to be something with a vast range of different possibilities that range from quite nice to to quite lame. Of course we are all always against commercialization and sell-outs and everything and don't want things to change but there are some interesting options here.

Obviously everyone is going to know whether or not this is something he or she could use and how much sense it's going to make for what you do specifically but there's two points I want to adress.

I always thought it was lame when people sell stuff like brushes or psd files. This is probably just my personal opinion and many will certainly disagree for valid reasons, but I think, if you make some brushes, and you ask money for something as tiny as that, you are lame. Sorry. Actually, the point here is not that it will kill someone to pay like one buck for something tiny, it's just that it changes the entire conversation from "Here, have this, if it helps you I'm happy" to "Before I will share this with you you will have to transfer some of your property to me." Just... no. It's a dick move and, to me, on the same level as charging hundreds of moniez to let people watch you draw something and describe what you're doing on a workshop. Or asking people to pay you for critiques or paintovers or feedback. I think it's dishonest and I don't like it. The "but my time has value" excuse doesn't really work here either - because then you should be charging ACTUAL rates, which a normal person can't (and shouldn't) pay.
For this reason, I kindly ask all my peers, especially those who already make a living with their work anyways, to not be dickwads and ask money from kids who are learning. It lowers you in my eyes and if you do it then I don't want to talk to you anymore. If you need money, do contract work. Corporations have a shitload of money, so that's where you should make a living. Leave the kids alone. It goes without saying that my stuff, files, and tutorials will stay free.

Back to the premium content feature, a perspective I personally really like would be something akin to crowdfunding/name your price/flattr kind of thing: You'd just be doing normal stuff and uploading it like usual and if someone decides he or she likes it there's an option to give you moniez (a matter of choice). Especially for people who do webcomics or other stuff that relies on a vibe and a connection with watchers or readers while not being something that you could probably make a living off by doing it for hire this would be good. Everyone could read it, those who have some money left over can support it, those who have a bit more can give a bit more if they want. I actually hope to see a lot more like that, I read a ton of webcomics and always feel bad since it's so hard to support these people if they're not selling a book or something. But, and here's a big but, 20% is a huge cut that dA is taking, so this is probably not going to replace kickstarter or direct donations.

Anyways, here's a tiny thing to end this entry. Something that'd probably be somewhat of a dream or at least a goal of a lot of artists would be to make a living off their work indirectly - that is, through royalties, prints, donations etc as opposed to rates you charge for jobs, and then to have more time on their hands to produce more work, which in turn would support them again. After all if you work freelance, on second thought about what I said above, the money you get from the corporations indirectly comes from the kids just as well, minus what the CEOs take. So, for the future what I hope for in this field is that we see more growth in the independent sector, more selfpublished graphic novels, more webcomics that sell books and stickers themselves, more indie games, more people being creative and more people supporting them in return for what they do - basically the middle class producing, innovating and trading between each other like they should be in a healthy economy. Especially in the field of comics/manga/graphic novels there's a lot of room for improvement. I'm not even gonna mention the music sector here since we all are oh so against record companies. I just wish there was a platform that would finance itself through advertising rather than taking a percentage. But then again, the money that comes from corporations who pay to advertise is money that you paid at some point just as well. So the question is how do we get the most direct (and most financially lossless) connection from the consumer to the creator.

So in summary my point is, whatever! Do what you like and try not to starve! Cheers!
  • Listening to: Jin-Roh OST
  • Reading: The Book of Human Insects
Hello everybody!

I've been getting an increase in notes and messages lately asking all kinds of things. Problem is, I'm far from having the time to answer all these questions individually (even if I did have it it would probably make more sense to spend it drawing), but I don't want to leave them unanswered either since I appreciate everyone's feedback a lot. So I decided to make a kind of FAQ, since I'm mostly being asked the same things over and over.

I'll try to group these semantically so reading though them makes a bit of sense.

Did you ever do any tutorials?
- Yes, I spent a lot of time on this one:

War - Tutorial by algenpfleger

There's a lot of explaining in there, so please before you ask anything technique or learning related, read it thoroughly first.

I also have a ton of step-by-steps in this folder here:…

And I also uploaded a ton of layered Photoshop files:…

Finally, I have lots of studies and sketches on my blog:

How do you paint/color/draw?
- You'd be surprised by how many people ask something as unspecific as this. There's really not much to reply to this other than: Play around with things, spend time learning and experimenting, be aware that frustration might be coming your way in fairly decent amounts. Practice, practice, practice, read, think, practice.

How do you do this or that in this or that program?
- Similar to the previous one, I get this question a lot too. The problem here is not the question itself, it's the attitude towards learning - that itself is something you have to learn and work on. How do you think you'll find out how to do a specific thing quicker - by asking somebody and then waiting, or by using the program help file and the internet? If you're going to learn anything, not even just painting, it's always, ALWAYS going to be about your problem solving skills. THAT is what you have to work on, seriously it's important, because even if somebody tells you the solution to a certain problem, you will be stuck with the next one if you don't learn to solve them yourself. Even if it seems frustrating or hard!

Do you recommend using the smudge or whatever tool in whatever program?
- It depends on for what! Again, play around with it, and see what you can actually do with things. Learn to handle your tools, and learn what they are good or bad for. Trial and error is how you learn!

I don't understand perspective/color/something that seems challenging at first, what now?
- A lot of these things require a good bit of theoretical understanding, and then are actually simpler than you think. Read up on stuff! There's infinite resources on the web, spend time digging through it, understanding the way things work in real life, then apply it to the stuff you do. It won't work at the first attempt, so you have to keep it up to get the results you're looking for. But don't underestimate the power of simple knowledge about physics and math!

How do you know what color/muscle/whatever to put there so it looks right?
- This is something that learning from nature will teach you. Do studies! Lots and lots of studies, from real life and from photos. And don't just copy, try to get through it with your brain, take it apart, put it back together mentally, apply it from imagination, do it again. Work from imagination, analyze what doesn't work out, go study that, apply from imagination again. This way you will tackle your weaknesses and improve where you need it the most. And don't give me that "I don't like realism". No matter how stylized, all representative art is rooted in nature, and you have to understand how it works to be able to distort it. The mangaka and cartoonists you like all learned to draw properly, and that is what enables them to do the stuff they do with such apparent ease.

What should I practice?
- Simple! The stuff you're bad at, otherwise you're never gonna get better! \o_o/

Where do you get references for studying?
- There's loads of sources for that. Deviantart is a good start (since you're here), also random blogs and tumblrs, google image search, wikipedia - there's a TON of resources. Don't worry too much about finding the perfect reference image for your study, it's better to spend two hours practicing than one with the other spent searching.

What resources do you recommend?
- Loomis' books above all, also Vanderpoel, Harold Speed, Gurney, Linda Bergkvist's tutorials, Hogarth maybe too, but actually most things are best figured out through trial and error I think! A lot of times getting caught up in the techniques of people more advanced than you might make you tend to put the cart before the proverbial horse o_o

How do you motivate yourself?
- That's a tricky one. If I'm honest, it's just the thought of working in a normal job that I can't quite become friends with. I'd rather draw for another hour than face the possibility of having to flip burgers D:

What do you work with
- It doesn't matter! Drawing happens in your brain, not your hands or tools. But to answer the question, copy paper, HB pencils, Photoshop, my trusty Intuos4M, Illuststudio and whatever I find lying around. My first tablet was an old Volito that I got from ebay for twenty bucks! I used it for ages, together with free software (oC1.1 and Gimp). So it really doesn't matter °v°

How long have you been drawing and what's your background? Personal things?
- I started drawing at about 18, 19, and I'm 23 now. I was in university, studying informatics, at the time I got serious about art. I then started practicing as much as I could find the time for, enrolled in an art school for a few months which turned out to be a waste of time, and since then have just been learning on my own, and now I'm just working as a freelance illustrator, hikikomoriing away. My family is full of musicians, but no visual artists, so unfortunately no talent or early childhood stories :{ But you don't need that, drawing and painting is a lot like science - you use your brain to learn how the world works. If you have a brain, you have all you need!

How is life as a freelancer? How tough is it finding work?
- Oh! Interesting, finally. Well. Life as a freelancer is obviously awesome since I get to sleep in every day. About finding work - this is a bit tricky. To me it seemed there is kind of a sound barrier regarding skill, something like the entry level. Before that, I never got any work at all. But from the moment I passed a certain point (about in the beginning of 2011) I suddenly started getting way more offers, consistently too. A possible explanation would be that there is some sort of industry standard skill level - "must be this tall to ride". So get there! It's possibly a better idea, in case you're not there yet, to spend your time working on skill rather than making connections. No matter how close you are with this or that person, they won't hire you unless you can actually do something useful for them °v°

Why was art school a waste of time?
- Well, it just stems from how a day looks studying at home compared to in school. School: Travel there, talk to peeps, wait idly for lecture to start, listen to boring stuff, heckle with profs, walk from room to room, draw a bit in between. At home: Get up, draw, sleep. So you just get way more practice in if you're learning by yourself. Also it doesn't cost a hundred grand.

Am I too young/too old to learn this stuff?

Will you share your brushes?
- Sure! Here:
Hannes' Brushes by algenpfleger

Deutsche: Ich bin 23! Kein "Sie", Ihr Penner!

Thanks for the psd files! I used them here, look:
- GO AWAY ;_; I upload them for people to learn from, they are not stock. Please don't use them for anything, it's true that I like angels as well, a bit, but seriously use the stuff that actually is in the "stock section" D:

Are you taking commissions/doing requests?
- Unfortunately the answer to these is usually no since I mostly am busy doing other stuff like rolling around on the floor, the bed, or reading manga. Sorry D:

Are you open to collaborating?
- This strongly depends on my mood and the stuff I'm working on at the moment you ask. If I'm busy thinking about other stuff, probably not, but if I'm excited about the idea, who knows!

Can I use your work for this or that?
- The answer for that will probably also be no. I draw these things for myself and myself only FUFUFUFU since I am such a mean egoistic person <3

That's about all I can think of now o_o If you guys have anymore questions, ask below and I'll add them here! :la:
  • Listening to: Yoko Kanno